Majestix Open Series $1K ROC U.S. Cup Event – Las Vegas, NV

Majextix Open 6 (2)ROC 2016 logo

***Click here to sign-up on the Wizkids Event System to secure your Gift Bag (Main Event; 1st 50 players only)***

August 19-21

***Bring your trades. We are always buying!***
Contact: email majesticno10@gmail.com or message the Facebook page
Facebook Page
Event Website
Event Phone: 949-783-0937
Where: 
Wii Play Games West
2350 South Rainbow Blvd. #5
Las Vegas, NV 89146

Contact: Curtis Chamblee

Wii Play Games logo

Friday, August 19th – U.S. Cup Trial
Time: 6:30pm
Format: 300pt Modern Age
Event Structure: 3-4 Rounds of Swiss
Entry Fee: $5
Prizes: 1st Place – FREE Entry into the Main Event on Saturday
*Other prizing includes Monthly OP Kit figures

Saturday, August 20th
U.S. Cup Main Event
Registration Time: 9:00am
Start Time: 10:00am
Format:
300pt Modern Age 

Event Structure: 5 Rounds of Swiss; Cut to Top 16 Single-Elimination (45min break between Swiss/Top 16) 
Entry Fee: $30
Prizes: Click Here

Sunday, August 21st – Civil War Month 3 Event 
Time: 12:00 noon
Format:
 Battle Royale (1 booster)
Entry Fee: $15
Prizes: Civil War OP Kit LEs and/or Maps

Side Events

Battle Royales: $12 per person (Superior Foes of Spider-Man booster)
Prizing: Monthly OP Kit LEs

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General Gaming Policy and Tournament Rules

1. If your Game Element (characters, resource dials, special objects, etc.) has an accompanying card, you MUST have that card present and visible during a match (if playing an ATA, one copy must be printed out); failure to comply will result in a possible Game Loss or forfeiture of the use of that Game Element during a game
2. A die or dice roll is considered “cocked” if the die or dice fall off of the table, land on or against another Game Element (even if it is flat) or if the die or dice fall between “cracks” of a table, and all dice must be re-rolled.
3. You may only use 1 pair of dice (ROC Dice are recommended) in your game and no “gimmick” dice will be allowed (no bone dice, no die within a die, etc); you may only use the same pair of dice for any given game for rolls (no special “Super Senses” or “BCF” dice); inquire with a Judge if you are unsure about your dice
4. 1 pair of ROC Dice will be used by both players, in the Top 16 of the Main Event
5. You may request to use your opponent’s dice, and your opponent must oblige
6. As long as you do not take another action, click your figure, or roll dice for any game effect (ie, attacks or evading), or the game state has not changed by doing so, you may take your action back; otherwise it is at the discretion of your opponent
7. Both players are responsible for knowing the Game State and remembering any Beginning of the Turn or End of the Turn triggers as well as all Game Effects; as long as the Game State can be repaired, there will be no severe Penalties for missed triggers and effects, although Warnings will be given out at the Judge’s discretion
8. Turtling is a strategy, but Stalling is cheating and will not be tolerated; if you feel that your opponent is Stalling, call a Judge over and he will overlook your game for Slow Play
9. Penalties for any Rules Violation range from Warnings to Disqualification (on a case by case basis)
10. Penalties for Slow Play may include loss of an action or loss of an entire turn
11. If you disagree with a Floor Judge ruling, you may appeal to the Head Judge, but the Head Judge’s ruling is final
12. As spectators (players who are not in an active game), you may not talk to players during their Game about strategies or tactics. However, if you witness a game play error/violation, call a Floor Judge immediately and explain the violation to him. Do not say anything to the players about the violation. The Floor Judge will determine if any action should be taken.
13. Tie-Breakers in all events will be determined by Wizkids Event System
14. In the event of a tie at the end of a game, there is no Roll-Off; both players will receive a Game Loss; in the single-elimination rounds, we will go to sudden death (first player to score points wins), in the event of a “stalemate”, we will defer to the ROC way of determining a winner
15. Although this is a high-level event, this should still be a fun event; don’t be a dink to your fellow clixer!

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